The decision to be Horde or Alliance is the most important decision (after the choice of an
appropriate guild name) that you will make prior to creating your guild. This has
permanent implications on your guild for months or possibly years to come. Once you
decide you cannot change without disbanding your guild and you cannot use/reuse your
guildname so long as the original guild continues to exist. So chose Horde or Alliance for
your focus.
You may not guild Horde and Alliance characters within the same guild. The game engine
physically will not allow that. You cannot even talk to characters in the opposite faction.
Nor can you enter their towns/villages without turning pvp+ and being attackable.
The Horde side is composed of the races:
¨ Troll
¨ Orc
¨ Tauren
¨ Undead
The horde side has one additional class (The Shaman) that the alliance side does not
have. The Horde’s 3 main cities are: Orgimmar (orc home town), Thunderbluff (Tauren
home town) and Undercity (undead home town).
The Alliance side is composed of the races:
¨ Human
¨ Dwarf
¨ Gnome
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Professional Guild Management for World of Warcraft
¨ Night Elf
The alliance has one additional class (The Paladin) that the horde side does not have.
The Alliance’s 3 main cities are: Stormwind (Humans home town), Ironforge (Dwarf home
town) and Darnassus (Nightelf home town).
Once you know if your guild will be alliance or horde, all guildmembers must chose a race
within the list of 4 races supported by that faction and all characters that you plan to guild
must be of those races. The guildmaster that buys the charter to create the guild, must be
one of the correct four races and must visit one of the correct three faction cities